
They have invested some of their essence and divine power into the avatar, and that being destroyed hurts them. In terms of what happens when an avatar is killed, it does hurt the god. Many, many adventures have claimed that the adventurers are fighting a god, only for later canon to ret-con that to an avatar, to allow the god to continue to be used and to explain why the god was so “easy.” It also explains why the “god” can be defeated by mere mortals-that wasn’t the real god, you see, just an avatar. The damage it does is more localized, and easier to undo. It’s far easier to justify the use of an avatar to the other gods. It doesn’t warp reality as strongly-it still does, but not nearly as much. The god can “pilot” the avatar as an extension of themselves-which is exactly what it is.īut importantly, the avatar only has a fraction of their power. In a lot of ways, an avatar is a lot like a very particular conjuration spell: it creates a physical representation of the god, with some of that god’s divine essence invested in it. They’ll operate through proxies and champions, or when they really need to do something themselves, through an avatar. So in order to avoid pissing off the other gods, most deities will usually avoid doing things in person.

That is the level of effect we are discussing here. But when a god goes somewhere forcefully where they aren’t welcome, well.įor reference, gods being in places they shouldn’t be, in person, has been used as an explanation of why the laws of physics-the game’s rules-have changed from edition to edition. And a few gods do roam the planes, even the Material Plane, rather than set up their own divine realms they can do this because roaming (and not putting down roots and affecting things) is part of who and what they are, and consequently they don’t warp things so much.

The Outer Planes are far more resilient, since they are already so strongly aligned, and a god with an invitation and/or paying the proper respect to the places they travel to or through can avoid doing so much damage. You are literally damaging the plane by your very presence and it’s simply not OK to do that.

Showing up somewhere important, particularly the Material Plane, in person is a good way to get every other gods’ attention, and even your allies aren’t likely to support you. They literally cannot go anywhere without warping reality to be more in line with themselves-and that isn’t something that does you any favors with the other gods, even those who are otherwise friendly towards you. One of the major conceits of D&D’s gods is that their very presence powerfully affects reality around them.
